================================================================ Title : CTF-FaceRedDwarf][ Version : 1.0 (v1.1 CTF) Release Date : Filename : CTF-FaceRedDwarf][.Zip Original Author (CTF Version): Cedric 'Inoxx' Fiorentino Convertor : Paul 'Red_Dwarf' Taylor Email Address : mr@paulta.force9.co.uk Web Page : www.Reddwarfut.com Description : A CTF map conversion of Inoxx 'CTF-Face]['. Additional Credits to : Thanx to Cedric 'Inoxx' Fiorentino for giving me permission to use and release this map, Dinwitty, Oli, Well there are too many that have helped play test this map so big thanx to everyone at the GT UT forum ================================================================ --- Play Information --- Game : Unreal Tournament CTF Level Name : CTF-FaceRedDwarf][ Single Player : No Cooperative : No Deathmatch : Wheres he gone? :-) Dark Match : Not by design, but there is a Darkmatch mutator (thanks Eavy!) Difficulty Settings : No New Sounds : No New Graphics & Textures : Yup a few Additional Brushes : A few Known bugs in map : Fixed the transparent wall texture in the original, if you look at the rivited walls you can see through the rivet holes This doesnt seem to happen all the time, dont know why. Also fixed the window logos, you could see through the walls where it joined. Oh yeah and a couple of other little bits. --- Construction --- Editor(s) used : UnrealEd 1 & 2 Beta for UT Original Base : CTF-Face][ by Cedric 'Inoxx' Fiorentino Converted Base : CTF-FaceRedDwarf][ by Red_Dwarf Conversion Time : Couple of days but 3 weeks on and off with testing and feedback Installation ------------ Unzip the CTF-FacingRedDwarf.unr (map) into the \Map folder under the Unreal Tournament folder. Unzip the *.utx (texture) files into the \Texture folder under the Unreal Tournament folder. Author's Notes -------------- Red_Dwarf: I originally set out to create a 4 team ctf map (see CTF4-Face][) but once I had done the two bases I realized that it would be quite a good conversion. I originally started this months ago and released it as a beta on the GT forum with good feedback. Someone from there also did a review on Levelseek which was quite good. Since then its just sat on my hard drive until now, I finall decided to release all the projects (well two really) that I had worked on and left due to work. So here it is, its a little different from the original beta as I have reduced the ammount of health and weapons on the level to make it slightly harder to cap, but then I have added another route into the base by Translocating through the middle section from the ramps leading into the base. My concern from the original was the spawn campers this is why I placed team cannons in the lower sections. Only as a deterant, you will still be able to run the lower part, but you wont be as comfortable spawn camping. Copyright / Permissions ----------------------- This level and textures are copyrighted by Cedric 'Inoxx' Fiorentino (Red_Dwarf converted level). Authors may use this level as a base to build additional levels, but please just confirm with us first :-). You are NOT allowed to commercially exploit this level for profit in any way, including but not limited to, putting it on a CD ROM or any other medium that is sold in or out of retail channels, for any amount of money. You must obtain written permission from 3D Realms to exploit this level commercially. You MAY distribute this level through any electronic network (internet, FIDO, local BBS etc.), provided you include this file, leave the archive intact, and do not charge a fee for access to this file. ---------------------- UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners.