Conquest is a mod that plays like Domination, but has a single
Control Point.
How is Conquest different from regular Domination ?
Conquest encourages team cooperation. You can play DOM without
coordinating your moves with your teammates and still score
a lot and eventually win. You won't go very far in Conquest
if your teamplay sucks.
Winning in Conquest is much more gratifying that Domination.
Capturing the one Control point is a "goal" scored
by the team, not one of a hundred game events. And the Attack-Defend
cycle will keep your adrenaline pumps going until last second.
Conquest scales well with respect to the number of players.
While it is difficult to play a good DOM game with less than
4vs4 players, Conquest will play well with almost any number
of player - in small maps even 1vs1 is a possibility.
Why a separate mod ? Couldn't you make just the 1CP DOM maps
?
Actually the 1CP maps appeared first, thanks to talented mappers
like Dufusyte and Post Mortem. The separate gametype idea
came later, in a forum thread started by Dufusyte about the
things that make a good gametype.
The reasoning behind the Conquest mod is being able to group
1CP maps on dedicated servers, this way people can find easily
the 1CP maps and admins can set the server for best 1CP play
(i.e. the score limit can be set to a lower value than regular
DOM).
At the moment that's what Conquest does, but I am planning
to add new features such as custom sounds or player classes.
Anyway the gameplay in Conquest is really a function of the
quality of maps.
Major Disaster - Mod creator
IMPORTANT:
You must download the mod to play this map. If you want to
play the standard DOM version with one control point please
download the DOM version.
|